Post by Raven Moonfire on Dec 16, 2009 19:06:02 GMT -5
~Realm Hierarchy~
This is the hierarchy of the Main positions within the Realms.
-Highest Groups
Realm Guardian
Realm Knight
Realm Sealer
-Second Highest Group
Item Holders
-Third Highest Group
Realm Charm Keepers
~Hierarchy~
~Guardian
- The Guardian is the highest ranking authority within a Realm. This person is in charge of the Realm in which they belong to. They Guard over those who live within their Realm and the people who work with them to protect the Realm that is under their authority.
- This position is passed down through the bloodline or by the Guardians to someone that they feel is worthy of the position.
***To pass through the bloodlines, the current Guardian would have died and the next Guardian in line of the family would gain the responsibility.
- This person can be either Male or Female.
- This person works on the side of good
***Occasionally they can be corrupted by their own powers
--- (This happens whenever a Guardian feels they are doing something for the good of their Realm or the world, even if it means going to extreme measures for their ideas. They believe they are doing good, though the rest of the world might see their way of doing things as an act on the side of evil.)
Abilities:
- Realm Duels (Only of their Own Realm. For Dawn you are able to summon the use of a specific element of nature for you to use during a Duel)
- Realm Portals (To and from their own Realm)
- Twilight - Interact with Spirits in the other Realm, Shadow - Interact with Shadows in the other Realms (On a Physical Level that others cannot.)
- See others Spirits/Shadows
- Sense Items/Charms of their own Realm and others.
- Act as a connection to the Items of own Realm, if one needs help they can call, and Guardians can call the items as well.
~Knight
- The Knights are the second highest rank within the Realms.The Knights are assistants to the Guardians who protects their Guardian and the Realm to which they belong to. This person looks after the Realm should anything happen to the Guardian until a replacement comes along and often helps the new Guardian to learn their responsibilities. Knights are strong and brave and they are people who are very dependable. They are the enforcers of the Realm who ensure that no troubles pop up.
- This position is passed down through the bloodline or by the Knights to someone that they feel is worthy of the position.
***To pass through the bloodlines, the current Knight would have died and the next Knight in line of the family would gain the responsibility.
- This person can be either Male or Female.
- This person can be either good or evil.
Abilities:
- Realm Duels (Only of their Own Realm. For Dawn you are able to summon the use of a specific element of nature for you to use during a Duel.
- Realm Portals (To and from their own Realm)
- Twilight - Interact with Spirits in the other Realm, Shadow - Interact with Shadows in the other Realms (On a Physical Level that others cannot.)
- See others Spirits/Shadows
- Sense Items/Charms of their own Realm and others.
- Can sense entities from their own Realm very easily.
~Sealer
- The Sealers of the realms are made to try to keep everyone in their respective realms. The Sealers, by nature, are special, in the reguard that they are a bit unique from the Guardian and Knight. The three Sealers are all a bit different, depending on the realm that they seal. These sealers make sure that those who are meant to be in the Realms remain there and to keep out those who would want to come into their Realm to cause trouble.
- This position is passed down through the bloodline or by the Sealer to someone that they feel is worthy of the position.
***To pass through the bloodlines, the current Sealer would have died and the next Sealer in line of the family would gain the responsibility.
- This person can be either Male or Female.
- This person can be either good or evil.
Abilities:
Shadow Sealer
- Realm Duels (Shadow Duels)
- Realm Portals (To and From Shadow Realm)
- Is able to escort anyone away from their realm by magic, or escort any shadow-beings that have escaped the Shadow Realm back to their respective realms.
- Can sense entities of their own realm while in others, and other-realm entities while they are in their own realm.
Twilight Sealer
- Realm Duels (Shadow Duels)
- Realm Portals (To and From Twilight Realm)
- Is able to escort not from their own realm away from their realm by magic, or escort any spirits that have escaped the Twilight back to their respective realms. (These Spirits must be Rogue, and not Partner Spirits)
- Can sense entities of their own realm while others, and other-realm entities while they are in their own realm.
Dawn Sealer
- Realm Duels (Dawn Duels - You are able to summon the use of a specific element of nature for you to use during a Duel)
- Realm Portals (To and through Dawn realm.)
- Can sense entities of their own realm while in others, and other-realm entities while they are in their own realm.
- Can escort other entities from other realms in the Dawn Realm realm back to their own realm by magic. (When dealing with Spirits, these must be rogue, not partner spirits)
(All Escorts must be for a good reason, as in mass havoc, or after defeating in a duel as an alternative to Banishment)
~Holders/Keepers~
~Item Holder
- Item Holders are originally the Knight and the Sealer of the Realms
- They are given to these 2 people in order to be protected.
- However the Item are able to exchange hands whenever the holders lose in a dueling match.
~Charm Keeper
- Charm Keepers are those who have been chosen by others in order to look after the Realms.
- These items do not transfer to others, whenever someone loses a match the Charm is destroyed and no longer has power.
- New Charms are given out to new Keepers as they come along.
This is the hierarchy of the Main positions within the Realms.
-Highest Groups
Realm Guardian
Realm Knight
Realm Sealer
-Second Highest Group
Item Holders
-Third Highest Group
Realm Charm Keepers
~Hierarchy~
~Guardian
- The Guardian is the highest ranking authority within a Realm. This person is in charge of the Realm in which they belong to. They Guard over those who live within their Realm and the people who work with them to protect the Realm that is under their authority.
- This position is passed down through the bloodline or by the Guardians to someone that they feel is worthy of the position.
***To pass through the bloodlines, the current Guardian would have died and the next Guardian in line of the family would gain the responsibility.
- This person can be either Male or Female.
- This person works on the side of good
***Occasionally they can be corrupted by their own powers
--- (This happens whenever a Guardian feels they are doing something for the good of their Realm or the world, even if it means going to extreme measures for their ideas. They believe they are doing good, though the rest of the world might see their way of doing things as an act on the side of evil.)
Abilities:
- Realm Duels (Only of their Own Realm. For Dawn you are able to summon the use of a specific element of nature for you to use during a Duel)
- Realm Portals (To and from their own Realm)
- Twilight - Interact with Spirits in the other Realm, Shadow - Interact with Shadows in the other Realms (On a Physical Level that others cannot.)
- See others Spirits/Shadows
- Sense Items/Charms of their own Realm and others.
- Act as a connection to the Items of own Realm, if one needs help they can call, and Guardians can call the items as well.
~Knight
- The Knights are the second highest rank within the Realms.The Knights are assistants to the Guardians who protects their Guardian and the Realm to which they belong to. This person looks after the Realm should anything happen to the Guardian until a replacement comes along and often helps the new Guardian to learn their responsibilities. Knights are strong and brave and they are people who are very dependable. They are the enforcers of the Realm who ensure that no troubles pop up.
- This position is passed down through the bloodline or by the Knights to someone that they feel is worthy of the position.
***To pass through the bloodlines, the current Knight would have died and the next Knight in line of the family would gain the responsibility.
- This person can be either Male or Female.
- This person can be either good or evil.
Abilities:
- Realm Duels (Only of their Own Realm. For Dawn you are able to summon the use of a specific element of nature for you to use during a Duel.
- Realm Portals (To and from their own Realm)
- Twilight - Interact with Spirits in the other Realm, Shadow - Interact with Shadows in the other Realms (On a Physical Level that others cannot.)
- See others Spirits/Shadows
- Sense Items/Charms of their own Realm and others.
- Can sense entities from their own Realm very easily.
~Sealer
- The Sealers of the realms are made to try to keep everyone in their respective realms. The Sealers, by nature, are special, in the reguard that they are a bit unique from the Guardian and Knight. The three Sealers are all a bit different, depending on the realm that they seal. These sealers make sure that those who are meant to be in the Realms remain there and to keep out those who would want to come into their Realm to cause trouble.
- This position is passed down through the bloodline or by the Sealer to someone that they feel is worthy of the position.
***To pass through the bloodlines, the current Sealer would have died and the next Sealer in line of the family would gain the responsibility.
- This person can be either Male or Female.
- This person can be either good or evil.
Abilities:
Shadow Sealer
- Realm Duels (Shadow Duels)
- Realm Portals (To and From Shadow Realm)
- Is able to escort anyone away from their realm by magic, or escort any shadow-beings that have escaped the Shadow Realm back to their respective realms.
- Can sense entities of their own realm while in others, and other-realm entities while they are in their own realm.
Twilight Sealer
- Realm Duels (Shadow Duels)
- Realm Portals (To and From Twilight Realm)
- Is able to escort not from their own realm away from their realm by magic, or escort any spirits that have escaped the Twilight back to their respective realms. (These Spirits must be Rogue, and not Partner Spirits)
- Can sense entities of their own realm while others, and other-realm entities while they are in their own realm.
Dawn Sealer
- Realm Duels (Dawn Duels - You are able to summon the use of a specific element of nature for you to use during a Duel)
- Realm Portals (To and through Dawn realm.)
- Can sense entities of their own realm while in others, and other-realm entities while they are in their own realm.
- Can escort other entities from other realms in the Dawn Realm realm back to their own realm by magic. (When dealing with Spirits, these must be rogue, not partner spirits)
(All Escorts must be for a good reason, as in mass havoc, or after defeating in a duel as an alternative to Banishment)
~Holders/Keepers~
~Item Holder
- Item Holders are originally the Knight and the Sealer of the Realms
- They are given to these 2 people in order to be protected.
- However the Item are able to exchange hands whenever the holders lose in a dueling match.
~Charm Keeper
- Charm Keepers are those who have been chosen by others in order to look after the Realms.
- These items do not transfer to others, whenever someone loses a match the Charm is destroyed and no longer has power.
- New Charms are given out to new Keepers as they come along.